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THIS IS A PRE-ALPHA RELEASE! THIS GAME HAS NOT BEEN FINISHED. IF YOU LIKE THIS GAME AND WANT MORE: PLEASE SUPPORT US ON KICKSTARTER: www.mechwars.rocks
MECH WARS is split into a Single Player mode with a huge campaign and a competitive Multiplayer Online Battle Arena (MOBA) mode. Both modes are connected and achievements of one mode will affect the other one. The game takes place in a post-apocalyptic scenario and narrate an immersive story. The game includes a feature-rich crafting part which enables players to construct, modify and create mechs, creeps, weapons and equipment and use them in single and multiplayer.
GAMEPLAY OVERVIEW
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The game progresses in two phases. In the first phase Mechs are built and prepared for combat. Afterwards every Mech is provided with a unit squad (creeps). Unit types will be built by the automated factories, which have to be conquered by the player. The right Mech and unit configuration is mandatory to dominate the battlefield.
In the second phase, which is the battle phase, every player uses his armed forces to battle the enemy.
Building Phase
The player has to find the right Mech configuration and save them for later usage in battles. Every Mech configuration has benefits and disadvantages. The sum of equipment will determine the Mechs character. An heavily armed Mech will be weak in early game, but evolve into a superior Mech destroyer later on. A lightly armed and fast Mech, is strong at the beginning and can crush creeps easily while losing effectiveness in end game. An example set of equipment and configurations will be presented in the next section.
The Mech is supported by units (creeps). The unit types can be chosen by the player and saved together with a Mech configuration. The weakness of a certain Mech type can be compensated by the right unit squad configuration.
Battlefield Phase
The map consists of different lanes connecting the player's base on one side and the enemies base on the other. Each lane has byroads that lead to automated factories. The player has to conquer these factories to build more complex units. Every factory is guarded by a neutral defensive structure. Factories can be reconquered or completely destroyed during the whole gameplay.
Fast expansion and conquering factories is mandatory for being in advantage. However a player with less factories still has the possibility to compensate his disadvantage by working closer with his teammates.
The player will control his Mech and engage the enemies in a classical Hack'n Slay manner.
STORY
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Nobody remembers the earth before the nuclear holocaust. For generations mankind has fought for the last resources on the planet.
Not only dust and destruction was left behind in the nuclear war. Automated factories all over the world still produce automated units waiting to be commanded. The weapons of the old world are now used to contest in a new conflict.
The modern war leaves behind more dust and scrap. To succeed in battle a much mightier and more powerful weapon is being created: the MECHs. An ultimate weapon, that will dominate its enemies, will end a never ending conflict.
The high technology weaponry initiated a fierce global competition. In huge workshops Mechs are being designed, built and optimized. Resources are limited, old technology needs to be recycled in a process in which trash evolves into a powerful weapon.
Category
Latest Version
1.0
Updated on
2020-10-18
Uploaded by
Han Studios
Requires Android
Android 4.0 and up
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